Hello all
once again I am confronted with a spmap problem. The title says it all: spmap won't show polygons within polygons in the final map, even though the coordinates file correctly supposes the existence of such a situation. This happens both when a basemap polygon (such a state, a region or whatever you use as _ID) is within another one, or even just a part of it: the "eaten part" will have the same color of the other polygon surrounding it instead of its true color. This is a minor problem, it's kind of unusual to have such a situation, even though far from being rare, actually. Another flavour of this problem comes with the addition of the "polygon" option: for example, an insland within a lake disappears, eaten, or better superimposed, by the other polygon (even though, once again, the coordinates file shows another story, correctly supposing the presence of a "hole" within the polygon, you can think of Venice as an example).
I know these are minor problems and quite specific, I know these problems might be solved rearranging polygons in another manner through other programs or just adding manually other "polygons within polygons" and changing their color, but this is very un-statish now.
Thanks in advance to whoever might have a solution, best regards!
once again I am confronted with a spmap problem. The title says it all: spmap won't show polygons within polygons in the final map, even though the coordinates file correctly supposes the existence of such a situation. This happens both when a basemap polygon (such a state, a region or whatever you use as _ID) is within another one, or even just a part of it: the "eaten part" will have the same color of the other polygon surrounding it instead of its true color. This is a minor problem, it's kind of unusual to have such a situation, even though far from being rare, actually. Another flavour of this problem comes with the addition of the "polygon" option: for example, an insland within a lake disappears, eaten, or better superimposed, by the other polygon (even though, once again, the coordinates file shows another story, correctly supposing the presence of a "hole" within the polygon, you can think of Venice as an example).
I know these are minor problems and quite specific, I know these problems might be solved rearranging polygons in another manner through other programs or just adding manually other "polygons within polygons" and changing their color, but this is very un-statish now.
Thanks in advance to whoever might have a solution, best regards!
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